Almost half (46%) of 8- to 11-year-olds in the UK play online video games with people that they don’t necessarily know while 55% of parents of young gamers worry that their child might be pressured into making expensive in-game purchases.

 

Most children find gaming immensely enjoyable, but its volume of potential risks – and capacity to influence behaviour – often make it problematic for parents. Our guide suggests some sensible ground rules for promoting safer, healthier gaming habits.